UnderMine 2’s third major update is here. Welcome peasants to 0.6.0 The Roost!

A fan favorite returns. Familiars are back — bigger and better than ever. Alongside them is a new Hub room called the Roost, some major feature changes, new shops, secrets, and much much more, so let’s get into it.


The Roost

After the events of UnderMine 1, Camilla locks up Griswold’s room once again and bars entry from the peasants. Shortly after the arrival of a new peasant, Beltrame encourages them to seek a suspicious book from the Tomevault. Inside this book is the key to the Roost. After opening the Roost, players will discover Camilla’s motivation as well as another new familiar.

Once the Roost has been discovered, you will find new puzzles throughout the UnderMine that unlock familiar eggs. These eggs still need some TLC, though. Complete their hatch quests to discover the familiar inside. Only then can you select these new companions for your runs.


Familiars

Familiars are helpful companions that follow you throughout the Undermine and perform helpful tasks. Sometimes they attack enemies, sometimes they boost damage, or they can even raise the dead. Each familiar has a loose theme and integrates into several builds, creating a bridge between them.

Familiars begin with one unlocked ability. In Noxx’s case, he can help you raise skeleton followers by inspecting the inanimate skeletons laying around the Undermine. A familiar’s other abilities have unlock conditions that need to be met throughout the run. Some of these can be repeated over and over again. For example, Noxx’s II can be accomplished more than once, ramping your poison duration each time you poison 35 enemies.

Each familiar has a fourth ability that is unlocked in a special way. These abilities are reserved for when you discover the Egghanim’s Scepter, a rare relic.

Canary

Accelerates your gold gain, helps pick up loose nuggets, and can help you spend that money in the shop.

Noctua, Minerva’s Owl

Expands your mana pool, improves mana gain, and boosts your intelligence to spend that mana with gusto.

Clockwork

Discovers more bombs and iron, boosts physical damage, and gives immunity to you and your allies from friendly bomb blasts.

Regin, Siegfried’s Companion

Summons Weapons of Light, improves your healing, and illuminates you dealing constant fire damage to nearby enemies.

Noxx

Raises skeletons, improves your poison duration and damage, and raises even better, poisonier skeletons??

Thresh

Attacks with a dark blade, deals bonus dark damage, and improves your dark damage with curses. Very edgy.

Crackle

Gifts you wards, overcharges those wards for unique effects, and slows enemies in proximity to the wards to keep them safe.

???

There are some clues on this page to who this could be, or maybe you’ve already guessed ;)


New SHOPS

Two new shops have opened in the Undermine, each with a different inventory.

Bomb Bros.

Bishop and Rook have opened a shop (without their mother’s permission.) Discover all things BOOM! at Bomb Bros. Bomb types, relics, and even some regular old bombs. Whatever you need for blasting.

Portimer’s Curiosities

Portimer runs a shop of a different type. He will offer you two different relics, but the cost of each is also two relics. Sometimes it’s better to focus your build with some relics that aren’t doing much for you.


A holistic change to holes

Holes have always been a bit contentious in UnderMine. We made a lot of improvements to them in UnderMine 2, but they can still be a source of frustration.

We made the bold decision to stop characters from automatically moving over ledges and falling into holes. Now, when you push up against the ledge your character will be stopped.

This makes navigating the Undermine a bit less stressful, and really helps in those rooms with tight walkways.

If you enjoy living on the dangerous side, you can always revert back to the old settings with the Classic Holes option in the Gameply tab of the Options Menu.


New ACHIEVEMENTS

Graduation Day

Discovered Baggledag's betrayal and convinced Nicoise to join you.

Brave the Heat

Discovered Clockwork's egg.

Maximum Power

Unlocked all of a familiar's abilities.

Brave the Storm

Discovered Crackle's egg.

 

Rabbit hole expansion

You can now buy a Sharpshooter Trophy in Black Rabbit’s Shooting Gallery. This trophy unlocks a version of the game for the Rabbit Hole. Now you can practice your game and aim for that Sharpshooter achievement. Expect more of Black Rabbit’s games in the Undermine and in the Rabbit Hole in the future.


Load screen tips

Just some friendly reminders of lesser known mechanics. We know you don’t need them, but someone else probably does.


And much more…

Like in all updates, we’ve added new items, secrets, and made quality of life improvements in addition to bug fixes. One focus in this update was the gold economy. Potions, Basic Items, and Food have all had their gold costs reduced so that you can take advantage of these items more. We’ve also lowered the cost of Transmuting items. This is key as the item pool expands. We understand that not all items are going to suit your build. That’s part of the game. But, we want to give you the tools to manipulate it.

We’re going to continue working on this area especially. Expect some changes to Attunement and other similar mechanics in future updates.


 
 

The NEXT UPDATE

We’re currently debating our next major update. The leading candidate is a new zone, boss, and player character. Of course, we still haven’t reintroduced legendary relics and the daemons. If you have an opinion on what we should tackle next, please let us know.

If you want to stay up to date on everything that is happening in UnderMine 2, make sure to join our Discord or subscribe to our Newsletter.

- Thorium